Do We See the HTC Standalone Next Week?
Road to VR recently reported that HTC, one of the leading VR hardware makers, may finally show off its upcoming standalone VR headset at next week’s Vive Developer Conference. The headset was first announced in May and is planned to include inside-out tracking, which may allow for a scaled-down version of the room-scale capabilities of HTC’s Vive headset, the current top-end consumer VR experience. This would put the new standalone headset’s capabilities ahead of Facebook’s Oculus Go, announced in October, which will not include inside-out tracking. Vive Developer Conference kicks off on November 14th in Beijing.
Google Goes Poly
Adding to the already impressive list of developer resources Google has offered up to the VR/AR community, Poly was announced on November 1st. With Tilt Brush and Blocks Google created tools to make creating 3D content dead-simple, and with Cardboard, Daydream, and ARCore they have created great platforms to view and interact with that content. Poly is the (free) marketplace that connects the creation and viewing of the 3D assets, integrating directly with Tilt Brush and Blocks to allow users to upload their creations, and allowing VR and AR developers to easily grab objects to include in their projects.
iPhone X Ships and Killer Babies Get Glasses
Eager Apple fans started getting their hands on the iPhone X last week, and the facial recognition enabled by the TrueDepth camera is already fueling a flood of new hacks and tricks by developers. Warby Parker quickly updated their Glasses app to recommend frames based on a facial scan, and Kite & Lightning has a proof-of-concept using the camera to animate characters from their upcoming game Bebylon, which has something to do with immortal infants engaging in combat.